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Command Design is one of the Behavioral design patterns.
The Command Pattern is useful when:
Command design pattern is a behavioral design pattern. We use it to encapsulate all the information required to trigger an event. Some of the main uses of Command pattern are:
Suppose I creating this car game. I want players to configure button actions. We can give this freedom of choice, via Command Pattern.
Button.java
GameCharacter.java
2. Now we have to create Commands based on things, that invokee can perform.
ICommand.java
MoveDownCommand.java
Note:
MoveUpCommand.java
3. The Driver class to test this.
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I myself, has just started learning, design patterns. If you find any issues please feel free to post them in the comments section below. Thank you for reading so far 😄
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